heres a low poly model i did a while ago but never got round to finishing for the comp since i was moving to uni so heres it almost done just a few seams to fix. took about 4days to finish from scratch and its my first lowpoly character. i learnt alot from this experience and thought id share my model with everyone. he sits at 699tris and has a 256x256 diffuse. hes rigged but it was rushed becos i just wanted to see how my model would deform, controls are prety crappy but im not a rigging artist so sue me btw his fingers do move but you have to select the bone. ive turned of filtering in the viewport as that is how you would see it ingame (or as close to). have fun goofing around or just analysing it. you will have to triangulate the mesh so when you deform it the texture want pop
located in the rar will be:
orthographic views
rigged model
texture
screengrabs
obj
Replies
located in the rar will be:
orthographic views
rigged model
texture
screengrabs
obj
downlad the model:
http://rapidshare.com/files/329723923/Po_character.rar
Gotta d/l that and play with it, looks like fun