The bearstallion is what it sounds like, a mix between a horse and a bear. I wanted to do this for the gameartisans mini-comp, but I had some computer problems. I don't want to drop the idea, so I figured I'd start a thread and start the progress.
Right now I'm just shaping the mesh, trying to get my proportions down. I'm open to any suggestions/input. I'm considering putting armor on this guy, not sure yet.
My goal is to finish this by Jan 10.
Replies
You planning to take this all the way?
Good job by the way:)
But its a cool idea and is looking good so far.
Still thinking about armor for this guy- it might be cool to do something either shaman/druid like or warrior like. Still undecided on whether this is something people ride or a being on it's own.
gallows- I'm glad you like the idea good call though- I need to figure something out for the knees (still)
brandoom- do you think the hooves work better? I'm definitely modeling, retopoing, and texturing, not sure about rigging/animating though
lotekk- it's a pretty weird horse muscle :X
disanski- I raised the backside up a bit, you think that's better?
ngs616- everyone has their preferences! I like bearstallion it kind of rolls off the tongue, I see your point though
oobersli- I tried smoothing out the muscle a bit. I think once I get to the fur it'll be quite a deal less noticable. I'm thinking about doing my fur similar to what Luciano Di Fede did on their dominance war pet portrait http://www.gameartisans.org/contests/minis/finals_cgsociety_3d_2289.html
I tried out hunching it over a bit (maybe too much?) what do you think?
I hope this helps
Thanks so much for that image disanski - I went ahead and adjusted some things with your reference and scaled the head up. I'm going to do a temp retopo before I get into any real details like the fur and really define the muscles- any suggestions before I do that?
What do you think? Would this be more of a being of itself- or a mount that people ride? I'm having a hard time deciding.
I reduced the knees-is that ok or should i adjust them more?- any more proportion suggestions?
Here is anther image that i found in my reference folder :
also
Have a look at that horse's legs that would look really good on yours as well I think . Last thing is that if it was me I would make the front legs a bit stronger and add some more volume to them so it holds the big body on top.
Cant wait to see what you come up with next. looks fantastic so far
You seem to be using quarter horse proportions, but the difference in weight between the horse neck+head that it is designed to carry, and the massive bear you have on top now, is too large. I would suggest bulking up the horse parts a good bit, at least in the front, so that it looks like the body could actually 'bear' the weight. ! :poly141:
Well basicly i think its hard to combine the very massive bear with an animal like a horse, maybe a belgian draught will work better to support thze massive torso
http://museum.gov.ns.ca/mnh/nature/sableisland/images_im/nature_na/horses_ho/belgian_ho.jpg
http://www.worldofhorses.co.uk/horses_usa/Breeds/Images/Belgian_Draught_horse.jpg
http://www.pointernet.pds.hu/lovaglas/horses-links/belgian_draught_1.jpg
especially the long hair around the feet supports the weight pretty good and makes it more massive
otherwise, personally i'd tend more to a rhino like anatomy, which is is good compromise between heavy and nice forms that would support the bear on top
Creature looks very dangerous and creepy, good work so far.
disanski- thanks again for the muscle reference- it really helps. I probably was working too high too soon- i tend to flip around a bit too much, I'm going to work on defining areas a bit more, don't worry
Any more suggestions are always welcome and thanks for the kind words
Sculpting fur seems to require a lot of patience... either that or I have no idea what I'm doing. Thankfully I found this tutorial [ame]http://www.youtube.com/watch?v=vcNnCCpNaco[/ame]
Anyone have any suggestions besides that? Does it look ok so far?
Ugh, only 5. I was thinking this would be a good time to try out this decimation master plugin- tested it and it worked splendidly, but when I do that I lose my divisions. So I think I'll rough it out for a bit, muscle out the horse section, and then take that leap.
Save lots of backups
Comments/critique appreciated
edit: I haven't decimated the model yet
One thing that jumps out at me is that the fur tends to form rings around his torso. On the neck, this makes sense that rolls of fat are forming the rings, but under his pecs on the front, I think you need to smooth out those rolls.
That will also make it easier to use some alpha planes here and there when you need them, as opposed to trying to match them to the sculpt.
He's not a bear - he's just a silly man, who needs a shave, and wears a fur coat.
[ame]http://www.youtube.com/watch?v=cq0a5JTSGvU[/ame]
Pearson- thanks for pointing that out, I'm working on smoothing out those rings now
DarthNater- I agree- at first I did it to save time, but I think it's worth the extra effort
ivanushka- thanks for the suggestion- I'll definitely try it out once I get this bear part finished
whipSwitch- one of the main reasons behind me doing this was to try my hand at sculpting fur. I figure 3d sculpters didn't have alpha maps, so that's the kind of direction I took with it. I can tell already that it's going to take a lot longer than I planned, and maybe you're right and the normal map will come out badly, if that's the case I'll probably leave him as a sculpt. My time would probably be better off spent making something less charactery for my portfolio considering how difficult character artist positions are to get into.
Razavan- I spent a bit refining the fur a bit further, is this any better?
Despite of that, that model looks great so far!
what a creature
vcool- great little vid, thanks for posting that.
He still looks top heavy, I would suggest widening the stance of the front legs if it hasn't been suggested already.
And maybe simplified/stylize the fur. Here is a example for a Client I did, didn't like the first approach so I simplified it.
[
I agree that it seems a bit top heavy still. I might try reducing the size of the bear half, if that doesn't work, widening the front legs should help, thanks
Well that's completely off topic lol
on topic: maybe try the polish brush to define the planes on the fur more.
How does this look as far as a proportion change goes? (i havent touched the fur)
Divi- thanks for the suggestion- I'll try that out