hi.guys.
I am a student studyind game art.
I made a spinosaurs.
It is first my creature.
I used max for basic mesh. then back and forth to zbrush couple of times.
I rendered using mentalray.
I wanna hear your workflow and some render
skill. and how do you make a background template
as I did in jurassic park background.
here is my link.
http://jongsoo-worldgreatest.blogspot.com/2009_12_01_archive.html
Replies
I am an idiot. But, I will be your friend.
My workflow is similar to yours.
I use Max and sometimes Maya and will use Mudbox and ZBrush for sculpt work.
I don't usually render my work because I think it makes game-work look dumb.
I show it in-game or with viewport screenshots.
I usually use a dark grey for my backgrounds.
I laughed, killingpeople made me lol
I like turtles.
I use Marmoset cause its a magic bag of cg rainbows.
It is awesome but so are viewport shaders and the UDK