Home Technical Talk

Max mr Final Gather... increase color bleed?

What material properties control the amount of color bleeding for mr shaders?

I'm using mental ray in Max to bake lighting, and I want to increase the amount of color bleeding from one surface to another.

Is this possible with Final Gather alone? Or do I have to enable Global Illumination?

I know with Radiosity and scanline, I can use the Advanced Lighting Override material for this, but mr doesn't support it.

Replies

Sign In or Register to comment.