I just started using Modo for unwrapping my models. I believe I have the work flow down now, but when I am done unwrapping my models often, but not always, have split edges along the UV seams.
So essentially the geometry is no longer connected in 3D space along edges that share a UV seam.
I can't figure out what I'm doing during the process that is causing this to happen. Any ideas?
(I'm using Seneca's SuperUV script for most of the work, along with the relax & pack tools)
Replies
I´ve never run into the problem you are describing, but then I am only using the default UV tools, not Senecas.
It is however very easily solved... just to a minimum distance Weld Vertices and they should be connected again...