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Planet Shader

GoK
GoK
polycounter lvl 18
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GoK polycounter lvl 18
[disclamer - someone else on this board has already made a planet shade its there idea i just made my own version, i tried to post this as a reply to his thread but it didnt work :(]

virtuosic's thread can be found at http://boards.polycount.net/showthread.php?t=67107&highlight=planet+shader

This is my current WIP, a planet shader from unreal.

The planet shader uses vertex painting to lay down your land masses, water, ice ect. You have full control over ice colour and spec, ground, water (which is animated and has spec), 2 cloud layers (which are animated), lights from citys (colour and brightness) and also atmosphere colour and density... ill add more to this as i build it.

Iv now updated it added a lot more control and you can now make suns and moons too... also turn off clouds and atmosphere (also more control over the atmosphere. here take a look.

Heres some demo vids of it.

http://www.jodygallagher.co.uk/Files/Demo2.mp4

http://www.jodygallagher.co.uk/Files/Demo.mp4

And some pics

zinstancev2.jpg
zearth.jpg
zorion.jpg
zmetals.jpg
zsun.jpg
zmoon.jpg
zpixie.jpg
zkindomofkamon.jpg

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