Hey, this is my 'real' thread at PC, so hi
Just thought i would post a wip of my barrel that i am making for a friend's game.
Basically, he wanted a semi-cartoonish model, and this is how far i have got. If i am honest, i think that the maps i have on now sort of kill the slight cartoon feel that it had. So i may just go and tone them down or remove them.
The model comes in at 218 poly's which was around what i aimed for.
The texture is still WIP, i have almost completed the wood i would say, but the rest like the top and horizontal bars i am still working on.
Replies
Also, I spot a few smoothing issues on the inside lid, and I agree, its slightly too deep.
I think that the problem you mentioned is caused by the really bad and quick normal map i made, but don't worry, i am working on that.
I will take what both of you have said into account and make amends.
Here is a quick and dirty scanline render with diffuse only.
How about a nazi barrel with lots of emblems and a sense of danger. Or a beer barrel with some pipes on it to serve the beer, or a super futuristic barrel of the distant future with plasma and or electronic security mechanics - just make something that stands on your own feet.
And I am not going to comment on the barrel itself because I think its boring as hell.
Scanline render is kind of lame, use screengrabs. Also, render onto grey background not black or white. Also, try not to paint light info (highlights) into the diffuse.
It would be neat tho, to see a donkeykong style barrel like this done next gen. Take it to the next level and model out the boards and metel in highpoly, rather than painting in normals. Painting normals is teh gayxor.
The reason its a simple and boring barrel was because the guy i was making it for wanted a specific style, and was not sure exactly what he wanted, so ti decided to make a 5 minute modelled prop purely for the texturing side, so he could identify exactly what style he wanted.
I think however that i will redo this, it will be good practice.
Oh, and dont get caught up on the belief that i can only make boring barrels, my modelling is much better, lol.
edit: Rhinokey, didn't you make a thread on this :polytwitch: