Hey guys, I was wondering what the best way to go about having the purple lattice in the pic below conform to the bend of the selected polys on the other object. I tried the FFD modifier, but it caused too much stretching, and the bend too proved to inaccurate.
Or am I just going about this the wrong way?
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Replies
or you could try to pathdeform along a spline
thats all i got if bend doesn't do it. dont do bend and then FFD, that more often than not sucks because the FFD will be terrible to work with.