I can't seem to figure how to do this. I've used, obj, FBX and collada and can't get smoothing groups properly transfered over. I get what looks like correct smoothing groups on the model, but they aren't actually applied in Max when I check if anything assigned, it just does some weird fake thing to the mesh.
Any ideas? Would hate to have to re-assign smoothing groups manually.
Replies
Have you tried crosswalk inside XSI?