Ello there,
Ive been working on a female character lately, however the outcome was.....dire.
The problem is, im not entirely sure where I really went wrong. Either I made a rubbish sculpt which caused all of my problems from the offset or the sculpt was decent enough to produce a low poly/texture but I borked the low poly/texture.
Either way I think it would be nice to have a couple more sets of eyes look over this. Fortunately I know the outcome is pretty bad however im just not sure where it started getting bad....
Heres the high poly head:
And the end results in Marmoset:
Thanks in advance.
Replies
I would say the ears could be less visible and the nose to lip distance could be shorter. but its all nitpicking . I dont think its as bad as you seem to belive ^^
Im shure some more competant people will come round to help you out
Good luck mate.
I think im going to scrap this character. After looking at it I think I would have a better time starting something like this from scratch.