Alrighty so this is how far I got.
smoke.rar - 0.01MB
The file is 3dsmax2009 and I have played around with the emitters but I can't figure out the settings to straighten it out and make it look say like soft hot coffee smoke.
I need it as if it was alive that's the control I need how would I go about that? It only goes in one direction how do I manipulate it to twist turn and change colors maybe add bursts here and there, think the gremlins when he jumps into the pool that's the type of bursts I am talking bout.
Thanks for any help PC.
Replies
Without looking at the file yet (still waiting for the link to activate...) have you checked out Allen McKay's tutorials? There are two that I can think of that cover particle based smoke.
http://vfxsolution.com/allanmckay/2009/11/legacy-fx-tutorials/
At some point I'll get around to looking at the file.
EDIT:
Yep, follow Allen McKay's Smoke tutorial, and probably a few others, they will be very eye opening. You're missing a few forces that will help give you the effect you're looking for. Off the top of my head I think you could get it done by added a few drag forces, then bind them to your emitters, set them to spherical. 1-2 should get you close, probably animate a few parameters, maybe toss in a wind and maybe gravity too.