Hello everybody,
:)
I would like to sculpt hairs for a character. It's only a head without body.
I began sculpting it in Zbrush 3.1 but the result doesn't catch my expectations. Here is the result of the fast sculpting step.
I can't change de original low poly because it's ready for animation. So I need a solution without creating a new mesh.
Thank you.
Joe
Replies
http://www.paultosca.com/varga_hair.html
You'll need to add new mesh for the hair fins, but it should be easy to weight them to your existing bones.
Sorting might be a pain though, and Varga doesn't offer much info there. Some info here about solving that, a search might help uncover more tricks.