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Advanced Rigging?

Sooo, rigging beyond the standard bone by bone/ weight painting is really baffling me. And i am having trouble finding a tutorial that shows how to add all those nifty nurbs curve modifiers, and how to setup IKs and FKs well. Any suggestions? Everything i search for through google video seems to just be reels of peoples animations, or people showing off how awesome their rig is, or a super basic tutorial that just features bones.

I use Maya, and i would like videos.

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