Sooo, rigging beyond the standard bone by bone/ weight painting is really baffling me. And i am having trouble finding a tutorial that shows how to add all those nifty nurbs curve modifiers, and how to setup IKs and FKs well. Any suggestions? Everything i search for through google video seems to just be reels of peoples animations, or people showing off how awesome their rig is, or a super basic tutorial that just features bones.
I use Maya, and i would like videos.
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[ame=http://www.amazon.com/gp/product/1592001165/ref=yml_dp]inspired 3d: advanced rigging and deformation[/ame]
Maybe some peeps here can make some video tutorials for this
Jason Schleifer´s "fast animation rigs" are ok when you already know rigging in maya a bit better.
http://www.thegnomonworkshop.com/store/product/468/The-Skinned-Character-Rig
http://www.thegnomonworkshop.com/store/product/35/Character-Rigging%3A-The-Puppet-Rig
Fahrenheit digital published also very advanced rigging dvds, more td-ish, but good stuff.