Hey everyone, since this is my first post I owe an introduction. My name is Titus a student at Ai Schaumburg shooting for a Game Art Design degree. I mainly digitally paint for concept art and matte painting on my free time but now I'm pushing that aside for some more 3d modeling. I'll admit, I'm not great or experienced in 3D but I'm hardly arrogant when it comes to learning from someone else. So with that said, I hope I can learn a lot from you guys. Also, bear with me on my skill level, I don't know a lot about Max or the terminology so I might ask for explaining.
The model I'm showing now is 80% on it's way to being finished. I used the Blue Mosque from Istanbul for my main reference. This building is for my final project for my class "Designing Interior Spaces and Worlds" and will eventually have the look and feel of "Theed" from Star Wars, Naboo. The isntructor gave me a 40k tri limit on this building (I'm not sure if that's a lot for a main building for a game? But it might be just for screen shots) and I want to make this look awesome.
I was wondering, since the next step is to texture this bad boy, if anyone has any awesome tutorials on tilable texturing a building like mine with different materials.
I look forward to hearing from you guys.
[Reference]
http://img442.imageshack.us/img442/8305/naboo3d3.jpg
[Model]
http://img404.imageshack.us/img404/8305/naboo3d3.jpg
Replies
Go to Shares, and click on the next-gen texture tutorials in the top right.
Does anyone know how tough texturing this will be? xD
The model is 16.6k tris, there's hidden shit floating around.
The mesh is now done :P Time to kick my ass texturing
Nice man, I'm glad you got Blue Mosque from it. As you can see, I kept the main structure shape / silhouette and added a ton of Naboo designs to the structures. I'm jealous that you had the opportunity to go there it's so damn astounding how these simple shapes can make awesome architecture.
Isn't Hagia Sophia right next to the Blue Mosque? Also thanks for giving me a building to add to my reference, Hagia Sophia looks a lot like it, but has nicer arches
Take care
and yes, Hagia Sophia is right opposite the Blue Mosque. There's a small park between them. Was my first time to Istanbul. Very exciting and bustling place and so much to see. Very good food too...only drinks are a bit on the expensive side, but overall it's just an awesome city to visit.
You might also want to check out Greek and Byzantine church designs. The Hagia Sophia used to be a Byzantine Church. And on the Hagia Sophia most mosque designs in Turkey are based on. Almost all feature one of those domes that can also be found in Greek churches.
Nice man, thanks for the tips
I also found that Naboo was shot at the "Plaza de Espana" and was using that to a certain extent.
Thanks for the help again :P
Haha, tomorrow in class I'll show you :P I'll save this thread of embarrassment.
UPDATE: Trade federation crate I made... Thanks to Racer445 for the bad ass tutorial found here... http://www.game-artist.net/forums/spotlight-articles/9178-tutorial-texturing-metal-crate.html
The back of the ship looks bad, it's not going to be seen by the player only when they're flying in their jet. So...
Peace
And guys, next time you visit Turkey, pay me a visit too so I can steal your skills.. I mean we can share knowledge