hello guys,
i´m new to this thread, so i decided to post my old work called STALKER. it was made 2006-2007 in 3dmax and rendered with vray. All Geometry is highpoly, so there are no animations possible, just texturing and some cool poses
i hope u like this guy
this is sick, the first image is awesome, great render setup, super crisp, my only crit would be that the tubes going from his back to chest look a bit mushy, and dont have the crispness the other parts of the armor do, that being said you can't really notice it in the final model
Really impressive.
Love the face...
Apart from the arm a bit short, Ill say he has hard time bending the knees too :poly136:
But that's just for being picky.
Replies
Is it just me, or are his arms pretty short at the elbow? Maybe it's the width of the suit that's throwing that off for me...
Welcome to Polycount
but as pig said (there is no jon), arms are really short, more noticable on the second last pic. Other than that, cool stuff man
Love the face...
Apart from the arm a bit short, Ill say he has hard time bending the knees too :poly136:
But that's just for being picky.