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UC'09 "END GAME" | ThomasVeil | 2D

ThomasVeil
polycounter lvl 8
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ThomasVeil polycounter lvl 8
Hey, so my team gave up on finishing the 3D part. There were some job-deadlines cutting our time too short.

I'm moving all my concepts over to the 2D contest - and hope that I'll have time to finish the whole thing. The good part of the mess is, that I've made some detailed studies, that might help the 2D result.
Plus now I have more freedom to change and add things, since I don't have to think anymore if one can build it in 3D.

The topic idea is that a nice medieval town is attacked by Dig-Dug-Style robots, that dig the earth away under the town. Leading to its slow demise.

Done!

fallingtown_finalconcept.jpg

Model Sheet:
fallingtown_modelingsheet.jpg

Sketches Sheet:
fallingtown_sketchessheet.jpg

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