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Technical Talk
Zbrush 3.5: Surface Noise and HD Geometry
Mcejn
polycounter lvl 12
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Mcejn
polycounter lvl 12
Nov 2009
Hi, need some quick help on how to apply surface noise to my HD subDivisions. Been looking all over but haven't found any real solutions.
Thanks!
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Mcejn
polycounter lvl 12
Nov 2009
bumpity bump!
To clear things up a bit, I am wondering if there is any way to add it uniformly without the use of MorphTargets/brushes.
Thank you.
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Rhinokey
polycounter lvl 18
Nov 2009
no replys i would asume cause no one knows, i rarely ever use hd subs cause usualy the detail i get from that is way beyond what would show on a normal map, unless i rendered it crazy high rez,
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To clear things up a bit, I am wondering if there is any way to add it uniformly without the use of MorphTargets/brushes.
Thank you.