Hello every one i have been a avid follower of the forum for a very long time this is my first post C&C is very welcome
I am trying to get better please be harsh i would love to take my art to the next level and beyond
I love the proportions...arms are awesome.... I would push the anatomy as far as you did with the midsection...Lower legs shoulders look mushy...overall go over the mushy spots all over the model and bring them to the same level....I'm assuming its wip..so you probably know all this...great work so far man
hi rexus! Anatomy looks pretty good (not that I'm a character modeller) anyway the calfs look really spot on however the thighs look out of proportion in comparison. They should have more of a sweep on them, more volume from the waist tapered downwards. Just look and see if the body would support the weight, atm it doesn't look that way.
wow thanks every one for all the critiques i will have to address every thing this weekend unfortunatly
alot of the anatomy issuses are because i thought i would cover it all with armor
aseir: i feel you on the face i have been debating on whether i should completly redo it i kind of like it because i really love the personality you initially see any time you look at a cartoony character i love when one looks like it could start talking at any moment i see that in my head
but i would like to make it more aggressive
I really like it. Except the bulgy lowerarm. Maybe beef the thighs up a bit aswell. I did a paintover. If i knew how to make a fancy before and after gif i would but eh! Don't listen to me seriously though. I'm no char-artist. I just wanted to show you what I meant.
hey man cool character, i think at the moment the main area i think you could improve is in the structure of its body. the elbows could use more definition, and the thumbs dont come out of the and very naturally. also there is no wrist structure to speak of, should probably address that in order to make things deform more naturally if you rig it for poses. the back and torso have great form tho, so just take a second look at those areas, really like it so far!
wow thanks every one for all the critiques i will have to address every thing this weekend unfortunatly
alot of the anatomy issuses are because i thought i would cover it all with armor
aseir: i feel you on the face i have been debating on whether i should completly redo it i kind of like it because i really love the personality you initially see any time you look at a cartoony character i love when one looks like it could start talking at any moment i see that in my head
but i would like to make it more aggressive
I like the face too, just needs more details, his mouth kinda reminds me of these guys.
i agree about the legs and the wrists... especially the legs... i would really pay close attention to that area and also make special note of what shows and what doesn't after you add the buildup of fat and skin....
the back side of the foot looks really weird, like the toe separation shouldn't be happening that high up because you already have the anterior side of the toes flat on the ground... you should see the ball of his feet resting follow up the arch and the heel... since this area is going to be pretty exposed i would really dial it in... and i know it's wip, but i only mention it because you have the rest of the foot pretty well established already....
aseir: i feel you on the face i have been debating on whether i should completly redo it i kind of like it because i really love the personality you initially see any time you look at a cartoony character i love when one looks like it could start talking at any moment i see that in my head
but i would like to make it more aggressive
I wasn't specific last time with why the face wasn't working for me. Basically, I like the basic idea you have for it, but the underlying forms of it's imaginary skull and face muscles doesn't work for me at all. I think if you grounded the facial forms a bit more in reality with some similar animal, then it would look a lot better. It just seems messy at the moment.
Hey first off thanks for the support i get tunnel vision sometimes i know something is wrong but cant point it out these are some week end up dates critiques welcome please
i am trying to adreess the current ones with the limited time so bare with me
i am movine the toes so pay no attention to them and the foot
the hand wrist thing was a failed attempt to kind of resemble how a turtle fingers kind of jut straight of the arm
Looks like a turtle on ROIDS, without a shell. I love it.
It looks like you've stepped back the nose on this dude, but i reckon the original horn was a lot better. You could try making it kinda rhino in proportion as well, sticking up all badass like. my 2c
Replies
alot of the anatomy issuses are because i thought i would cover it all with armor
aseir: i feel you on the face i have been debating on whether i should completly redo it i kind of like it because i really love the personality you initially see any time you look at a cartoony character i love when one looks like it could start talking at any moment i see that in my head
but i would like to make it more aggressive
Are you going to make a game model or/and texture it?
Will follow this thread. Good lucK!
-Woog
I like the face too, just needs more details, his mouth kinda reminds me of these guys.
the back side of the foot looks really weird, like the toe separation shouldn't be happening that high up because you already have the anterior side of the toes flat on the ground... you should see the ball of his feet resting follow up the arch and the heel... since this area is going to be pretty exposed i would really dial it in... and i know it's wip, but i only mention it because you have the rest of the foot pretty well established already....
I wasn't specific last time with why the face wasn't working for me. Basically, I like the basic idea you have for it, but the underlying forms of it's imaginary skull and face muscles doesn't work for me at all. I think if you grounded the facial forms a bit more in reality with some similar animal, then it would look a lot better. It just seems messy at the moment.
i am trying to adreess the current ones with the limited time so bare with me
i am movine the toes so pay no attention to them and the foot
the hand wrist thing was a failed attempt to kind of resemble how a turtle fingers kind of jut straight of the arm
anatomy
Old face has lots of character
And I agree, old face for the win please and thanks!
C&C welcome
It looks like you've stepped back the nose on this dude, but i reckon the original horn was a lot better. You could try making it kinda rhino in proportion as well, sticking up all badass like. my 2c