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Parallax Mapping

Hi guys just wondering if anyone could share their knowledge or even some links with me about parallax mapping as I am researching this kind of thing for a personal project of mine and am having quiet a bit of trouble finding any relevant information on the topic.

Thank you for any input or even discussion on parallax mapping use in games :)

edit: I should probably add that I am using Maya 2009 so hypershade information is very relevant for me :P

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