Hey guys,
this is probably a pretty nub question but im trying to create this logo from a spline, but when I convert or add a edit poly mod on it so i can make it 3d it adds these unremovable edges.
I tried other ways to turn the spline into a 3d object but im new to the program so im probably missing things. I tired creating another copy of the spline and then CrossSectioning the two and then converting to an Editable poly, this didnt put faces between the 2 splines. And the same steps except using surface did the opposite, putting faces on the sides but not the main face.
What can i do to fix this problem?
here's a pic of the unremovable edges (they dont appear in the same place if i unconvert and reconvert to editable poly)
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Replies
Max is just trying to help you. The best option is probably to add more edges, not try to remove them all and have a massive n-gon.
Nevermind I fixed it, i just created to edges really close to the irremovable edges, and then deleted it and welded the left over vertices. Still dont know what caused it but w/e
thanks guys
I made 2 edges around it, and subdivided each face getting the 2 new edges close together, deleted the edge, and then welded each pair of vertices, win.
I realized the main problem i was having was that i was attempting to do this in 3d instead of just the 2d converted spline