Hey guys,
this is probably a pretty nub question but im trying to create this logo from a spline, but when I convert or add a edit poly mod on it so i can make it 3d it adds these unremovable edges.
I tried other ways to turn the spline into a 3d object but im new to the program so im probably missing things. I tired creating another copy of the spline and then CrossSectioning the two and then converting to an Editable poly, this didnt put faces between the 2 splines. And the same steps except using surface did the opposite, putting faces on the sides but not the main face.
What can i do to fix this problem?
here's a pic of the unremovable edges (they dont appear in the same place if i unconvert and reconvert to editable poly)
Replies
Max is just trying to help you. The best option is probably to add more edges, not try to remove them all and have a massive n-gon.
Nevermind I fixed it, i just created to edges really close to the irremovable edges, and then deleted it and welded the left over vertices. Still dont know what caused it but w/e
thanks guys
I made 2 edges around it, and subdivided each face getting the 2 new edges close together, deleted the edge, and then welded each pair of vertices, win.
I realized the main problem i was having was that i was attempting to do this in 3d instead of just the 2d converted spline