I think it would look better if you spent a few more tris and kept that edge loop running down the front of the bears legs. you could hide the ugly triangle on the bottom of the foot and make the foot not a box.
and like achillesian said, it does kinda look like a boar, especially the way the snout is so flat on the end.
and it needs one more edge loop across both front and back knees for animation.
that bear she have no eyes it make me so sad sniff.
You say "last screen"- is this finished? Cos if so I think you could have gone MILES further with the texturing- there's practically nothing there! I like the bear's silhouette, didn't like the armour much but thought "the texture will bring something out of it", but I feel you could make much more of this.
If you plan to, great, but I don't think you can call this finished!
Replies
Right now the model looks ok, if you post a wireframe people can help you with the edgeflow.
i have add wireframe on my post
I still want to make armor
ohh it right there realy need one more edge loop on the leg in near knee
thanks for the tip
and like achillesian said, it does kinda look like a boar, especially the way the snout is so flat on the end.
and it needs one more edge loop across both front and back knees for animation.
just waiting for awesome bear armor
an adding ears
but in the moment i working on textur.
but this will do
bear have 1.272 tris.
1x 512x512 diffuse and normal map
1x 256x256 diffuse and normal map
all texture self painted
You say "last screen"- is this finished? Cos if so I think you could have gone MILES further with the texturing- there's practically nothing there! I like the bear's silhouette, didn't like the armour much but thought "the texture will bring something out of it", but I feel you could make much more of this.
If you plan to, great, but I don't think you can call this finished!
~P~
the bear don't finish.
i have make the model to learn better modeling of organic
and i havn't a lot of time for the hobby