Well I need to be a full time student for health insurance and other reasons, and my college's animation/cg classes aren't too great.
Already taking Sculpture 2, Life Drawing, and Drawing 2, and need 3 more hours... any suggestions? There really isn't anything else art related left besides cermaics and 2D design.
Replies
Does that mean you're already taking the classes that aren't that great? If not, take one, ace the class and keep your insurance. If you are already taking them, what is their 2D design syllabus like?
I think I have to enroll in the program to take those classes, and any intro class isn't going to be much fun, aka, this is how you draw in 2pt perspective. There was an asset class, but there's 3 prereqs
Maybe not fun, but it is still practice!
I don't know man, I wouldn't worry about it too much. Choose something useful that you can get your teeth into and that will benefit you later.
Fencing, public speaking, culinary arts, etc.
Oh, but don't make the mistake my wife did. She signed up for Astronomy thinking she would get to study the stars, use telescopes, etc. Intead she wound up doing tons of space physics calculations, and they never once used a telescope.
Best of luck to you on your descision!
the closest I found was ENGL - Masterpieces of the Cinema, but it seems like its more writing based instead of having a cinematic and artist perspective.
writing a thoughtful essay is a useful skill to have The class cannot, and should not have to have "an artists perspective." YOU are the artist's perspective, the class is just information and knowledge. Having to write papers shouldn't put you off of something you are interested or curious about.
The synopsis sounds like it would be a good class, you get to learn about film, talk about it, and express your artistic viewpoint based on the knowledge you learn in research and texts.
They'd probably fall under the title of video production broadly speaking. This kind of class would definitely be useful - I studied video production for four years back in college, and worked in broadcast graphics before I decided to focus my efforts in getting a job in games, and a lot of what I learned in video production still very much applies to games.
Saying that, a lot of what would be beneficial about an AV production class to your work in games is going to be theoretical so if you absolutely have to be producing art to feel like the class is worthwhile, you probably won't enjoy it.