Basicly i want to render something like this:
I have a animated 3d model and that animation frames should be rendered in a row and the whole sheet needs to have alpha. Im too lazy to put them by hand in a row in PS, its also quite a lot of frames and animations.
Is there something build in in max that does that or is there any plugin for it?
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other than that scripting languages or other image kits should work. it sounds so generic and frequent, that there may be something out there that does this...
edit:
my first google search found this
http://csssprites.org/
maybe can be applied to your stuff, too
http://sysimage.250free.com/
The propeller image was rendered using motion blur which is one advantage of using 32bit alpha PNG images.
a Matt spencer a buddy wrote this:
http://www.scriptspot.com/3ds-max/sprite-render-script
it has a lot of nice features,- check it out if you are not yet fixed to anything. I wanted to check out the sources some time and use it for a upcoming project.
I just tried that max script and Glue it.
That max plugin works great except that you always have to remember that you have to click "clear all" before you render a new sheet otherwise it will not be rendered in a new sheet. Didnt looked in all the features yet but its quite fancy stuff.
Glueit works great too and that preview feature is also a nice thing. But I will use the max script, its faster to do everything directly in max.