Like the thread title says its a high poly chainsaw...
I wanted to get in some practice working with high poly hard surface stuff, and this seemed like as good a subject as any. Everything was done in Max with the turbosmooth modifier. I'm pretty satisfied with the model at this point. Comments and critique are welcome, though.
Replies
Did you model from reference, or is a composite model from several types of saw? It'd be useful to see your reference, is you used any.
Good job.
The blade it self looks a bit short imo but then again it could be one of those tiny hand held ones.
Good job in any case!
@danshewan
Good point about the teeth. A lot of my reference had them spaced out like the model, but now that I've done another google search there are definitely some cooler chain patterns out there. I think I'll try one of them and see if it improves things. Also looks like the links of my chain may be a bit over sized. Most of the model is based on husqvarna brand chainsaws (image at the end of the post). I did merge in features from other types and even make stuff up to fill in places where the reference saw got boring. No major changes just added detail and minor exaggerations to make it more interesting.
@Killaball
I think my reference is probably one of the short bladed ones. Also, I altered height and curvature of the blade just a bit to play up its shape. I like how it fits the space of the render at present, but I'll see what I think of a longer blade when I work on the chain.
Now bake that good shit out!!!