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Floating Geo.

polycounter lvl 15
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brandoom polycounter lvl 15
Hey all,

I'm having an issue baking normals of some floating geometry.

screen1.jpg

Here is a ss. As you can see, only a faint outline of the geo is rendered. I've tried adjusting the shape of the geo... scaling it back, rounding out any close to 90 degree angles, adjusting the cage, rotating. But still no luck.

Any ideas would be greatly appreciated.

Thanks

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