Did this piece some time ago, based on a real bust as a way of practice. Did both a "render" version and a normal-mapped realtime version.
It won't be changed, but I do appreciate any feedback about it
Cheers
Nice work, I get a sort of semi-stylised feel to it from the way his features are sculpted. I think you should maybe present the real time version a bit nicer so it holds it's own next to the render which is really well done.
Hey dudes
Good you like it
Yeah, I 've retopologized the model for practice and to see how much of the detail I could capture from the actual high-res. Presentation is poor, I was tired to death of the same model by then :poly122:
The stylized look comes the actual reference, it was that way, hard edges sculpted look.
I like the hard planes result, can be read very quick by the eye.
I ve heard about that Marmoset viewer, guess its time to try it.:thumbup:
Replies
You should throw the normal mapped version into Marmoset. The sculpt looks really good though, nice work.
Came out great Wayfa!
he's a sadist?
Good you like it
Yeah, I 've retopologized the model for practice and to see how much of the detail I could capture from the actual high-res. Presentation is poor, I was tired to death of the same model by then :poly122:
The stylized look comes the actual reference, it was that way, hard edges sculpted look.
I like the hard planes result, can be read very quick by the eye.
I ve heard about that Marmoset viewer, guess its time to try it.:thumbup:
-Woog
My 2 year old son has a statue of Beethoven. He calls him 'toven.' :P
Good to see you around...