Okay here's my new project. It's a brutal guy gathering corpses from battlefiends. The whole idea will make more sense when I can post it's meateating pets alongside it later, which I havn't started on just yet..
It's highly wip as you can see and I've only concentrated on the organic surfaces so far. Next up is to retop this guy, yikes..
Critique is welcome.
Scroll down for new pictures.
Thank you for looking
Bjoz
Replies
I'm a fan of twisted stuff like this. Keep going.
On a more serious note, fix the symmetry line down the middle of your sculpt. Its progressing well keep sculpting and can't wait to see this thing taken further!
Seems to be a lot more going on with his top half than the bottom, but I'm assuming thats because he's still wip though.
It's looking good, a few things stand out though. Currently his pelvis seems to be rather narrow, both his legs seem to run into the same point and he has no speakable crotch. I also agree with killaball that the mirror line seems to stand out quite a bit and could be relaxed. Mostly though, the anatomy seems to be rather lumpy and busy overall. I'm sure you are going for the disgusting mutated look, but I think a lot could be gained from making sure the underlying anatomy is strong (especially his shoulders) and then using the imperfections to add to certain areas rather then just decimating large sections.
It's looking great though, he's got a great imposing feeling to him. Keep at it, can't wait to see it finished.
Junkie_XL: The legs are gonna be covered with pants so I dont have to bother with details of the actual legs, but with the clothing instead.
Killaball: Yaar I've got to agree those nipples are far to pretruding. So I'm gonna fix that for sure. And yes that symmerty line is definitely a good point and I will turn off the symmerty soon and work with the final touches, then also remove this clear line.
torontoanimator, kinesis: Thanks hah!
The Boss: Haha I get it with the side wiew there, maybe I'll rearrange those tubes a little or it will not be a problem after texturing when the tubes pop out in another color. Thank you for anatomy observations, I'll see what I can do.
I'll try to update this one as soon as I've made some more progress.
Deadline drawing near so I had to finish off the sculpting part quickly so I've been doing some lowpoly and baking stuff. I'm really bad with topology in general so I assume you will find some strange areas ^^
However it ended up with just below 14k tris and so I managed to score within my set limit. Here's some pictures again:
EDIT: Putting up some wips with AO on.
Thank you for looking,
Bjoz
Here's a preview of the flesh eating larvas that he uses to clean areas from dead bodies. They are called "meatfiends" for now.
I'm looking for constructive critisism or just any positive or negative thoughts in general.
Here's some new pictures of the larva and the upcoming scene.
Of course you understand this is very wip.
And yeah I'm viewing it in marmor set.
Hands are well done. Maybe make the holding tank on his back a little more interesting, I feel like it defines who this character is for it to be just plain grey metal.
You are right about the upper/lower parts of the body. To be honest, 95% of this charatcter consists of from above the hips. However I'm in the middle of texturing and I will focus on making the pants and boots more interesting. And I will work more on the tank, thanks. How about some rust?
The vaginaheaded larva will soon be posted with the first textures on too!
Love the critters there....they will look great when textured!
Here's an update from marmoset, I would so like to build some more of an enviroment (and put some dead corpses on the ground) but I just dont have the time for that. So that will be a later project.
I did put some rust on the metal areas and tried to knock up the lower part of the body by playing with the materials and adding some grungy detail.
Since the guy and his larvas are unrigged they still have a pretty lame pose.
Can we see your concept, just for giggles?
You certainly have a point in making the larvas bloody.
The groundtexture suck for now but I'm going to build an enviroment to this scene in the upcoming weeks.
Final images for now.