These look pretty tight but they nearlly all seem to lack a good value range. It makes them feel a bit flat because nothing is really receding or coming up as much as it should.
These look pretty tight but they nearlly all seem to lack a good value range. It makes them feel a bit flat because nothing is really receding or coming up as much as it should.
To be honest, I couldn't agree with you more. I've actually noticed this myself and it irks me to no end. I'm still trying to get through the whole 'drawing what I think I see' and start 'drawing what I actually see'. I do this a lot with colour as well.
But you hooked me up with a great link on #md so I'll be sure to use the crap out of it until I crash the site from excessive bandwidth usage :P
Looks like it's going to be epic value study time!
If any of you have any general tips or advice aside from doing tonnes of greyscale studies to improve on my value perseption. Hook me up, bitches!
Askhat: It was actually your thread that inspired me to make a sketchbook thread and start improving on my 2D. So thank you especially, mate.
bounchfx and Willburforce: Thanks for the kind words, it helps keep the motivation up to do more.
Man im going to say something crazy, but bare with me, the very first pic in this post, her face is excellent, much much better than the others on this page, Its like a jump up - you must have had a good art day that day man!!
Any chance to see the ref pics next to your paintings ? I find that often helps me when im painting to see where i went wrong!
Here's a quick value study, will keep going and polish this guy a little more. That's about an hour or so worth of painting. REF Image here - it's big!
The first is also my favourite. If you don't mind my saying, it feels as though there is a sort of 'over renderedness' to the studies you are posting, almost like you're using a brush that is too small. If this is a bothersome and pompous critique, feel free to ignore; I cannot tell. I would simply like to see more broad strokes being made to define light and shadow.
The whites of the eyes in your studies are also very white, makes the eyes look flat. Perhaps to shade them spherically would be of assistance. 2¢, hope I am not coming off as a sniveling corndog. Eyes of the latest girl do have a certain art nouveau appeal.
Thanks for the crits, Vrav.
I guess the over renderedness comes from me trying to break the habit of not finishing art work. I will usually start a sketch/paint and learn something from it and once I've learned the lesson I just abandon the piece. It's primarily the reason why I don't have a completed online folio :P
As for the eyes, you do have a good point and it's really obvious looking back at my paints. I do put in some subtle shading, but I generally resize all my paints by 50 - 60% before posting, so I guess the subtlety gets lost in the resize. I'm just making excuses :P
I'll defintely be more mindful of it with my next piece.
Hahaha, well I guess I'm doing a sexy lady before I go to sleep :P
As for the sharper lines, I purposely tried to stay away from that. I tried to keep the brush and the detail fairly minimal, as I get too carried away with detail at time. But I think I have a mixture of both loose and tight details. I actually wanted the whole thing to be at the same loose feel as the nose. But I guess I failed.
Thanks for the crits, dude and stay tuned for sexy ladies
wow, I really dig the charachter of the time-lapse model. Do you have anything cartoony?
I think you'd do great showing extreme personality.
The most cartoony thing I have that's 2D is probably this:
Sitting in a Thai restaurant in SF with Gauss, LoTekK, Cody and Empty (Ninjas and Haiasi were here earlier) and I got an epic workshop session with Gauss and painted this:
Time lapse:
Sorry, aesir. Didn't get around to finishing that sexy lady but I'll get right to it when I get back to LA. I promise.
Gav: Thanks, dawg. I have to agree with you on that one. I definitely feel it's the strongest paint I've ever done. I partially owe that to gauss and his awesome instruction at the sketch session in San Fran, and the rest to just practice :P
I checked out your blog link yesterday... You've got some seriously nice stuff in there, man! You're stepping up in a huge way. Keep it up.
Ged: Thanks a bunch, man. It was actually looking a little monochromatic earlier on (felt too purple), so I did a colour pass at the end to pull that away which seemed to help.
Painted this while watching the NBA Playoffs... Saw a woman on a commercial and felt like painting her from memory. So I decided not to use any reference to see how well I'd do.
Replies
Someone whos really great with greyscale is;
http://www.randallwhiteis.com/
The way he handles value is really fucking awesome!
I think Emil is showing great skill here... the softness adds to the beauty in a way ... i'd easily put that first one up my wall
But you hooked me up with a great link on #md so I'll be sure to use the crap out of it until I crash the site from excessive bandwidth usage :P
Looks like it's going to be epic value study time!
If any of you have any general tips or advice aside from doing tonnes of greyscale studies to improve on my value perseption. Hook me up, bitches!
Askhat: It was actually your thread that inspired me to make a sketchbook thread and start improving on my 2D. So thank you especially, mate.
bounchfx and Willburforce: Thanks for the kind words, it helps keep the motivation up to do more.
I found doin studies of those to be really fucking helpful too! Some are a little too blownout but theres a lot of awesome!
Value studies soon... I promise!
Any chance to see the ref pics next to your paintings ? I find that often helps me when im painting to see where i went wrong!
Here's a quick value study, will keep going and polish this guy a little more. That's about an hour or so worth of painting.
REF Image here - it's big!
Just doing a lighting study.
And my timelapse:
The whites of the eyes in your studies are also very white, makes the eyes look flat. Perhaps to shade them spherically would be of assistance. 2¢, hope I am not coming off as a sniveling corndog. Eyes of the latest girl do have a certain art nouveau appeal.
I guess the over renderedness comes from me trying to break the habit of not finishing art work. I will usually start a sketch/paint and learn something from it and once I've learned the lesson I just abandon the piece. It's primarily the reason why I don't have a completed online folio :P
As for the eyes, you do have a good point and it's really obvious looking back at my paints. I do put in some subtle shading, but I generally resize all my paints by 50 - 60% before posting, so I guess the subtlety gets lost in the resize. I'm just making excuses :P
I'll defintely be more mindful of it with my next piece.
Thanks once again.
thanks for sharing the timelapse too! those are great to watch.
I think if it had some darker sharper line-like values in there, it'd come together a bit more.
Cool work though, keep on postin
As for the sharper lines, I purposely tried to stay away from that. I tried to keep the brush and the detail fairly minimal, as I get too carried away with detail at time. But I think I have a mixture of both loose and tight details. I actually wanted the whole thing to be at the same loose feel as the nose. But I guess I failed.
Thanks for the crits, dude and stay tuned for sexy ladies
I think you'd do great showing extreme personality.
Sitting in a Thai restaurant in SF with Gauss, LoTekK, Cody and Empty (Ninjas and Haiasi were here earlier) and I got an epic workshop session with Gauss and painted this:
Time lapse:
Sorry, aesir. Didn't get around to finishing that sexy lady but I'll get right to it when I get back to LA. I promise.
I checked out your blog link yesterday... You've got some seriously nice stuff in there, man! You're stepping up in a huge way. Keep it up.
Ged: Thanks a bunch, man. It was actually looking a little monochromatic earlier on (felt too purple), so I did a colour pass at the end to pull that away which seemed to help.