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3ds Max viewport distortion - driver issue?

polycounter lvl 8
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danshewan polycounter lvl 8
Hey guys,

I've found that as of this morning, using hotkeys to switch between viewports in 3ds Max 2009 results in some pretty bad....well, see for yourself:

screendist.jpg

Only seems to be a problem switching to or from the top viewport. If I leave the top viewport alone, the distortion doesn't happen. I'm running XP 32-bit, and I haven't installed or removed anything since last night, when things were running perfectly. I'm guessing it's a video driver issue, but I'm curious as to why the problem decided to manifest itself without altering any system or driver settings?

Any thoughts? It's not causing any major program instability so I can still work, but it's definitely a pain in the ass. I should also probably mention that middle-mousing to move within the viewport also sorts out the problem.

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