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Jonas Ronnegard polycount sponsor
Hi this is gonna be a quite unclear question ^^;,

So i have this problem with my texture i use the sliders under blending options to break up the texture above the one under. problem is that i want to mask the remaining viewable texture for spec purposes but well this doesnt work as it reads the whole image and i cant get a clean background so that i can easily mask it out, because the texture depends on the texture under to look like it looks.

Please help

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