Maya Question:
I'm trying to bake ambient occlusion into my mesh as vertex colors, using Color-> Batch Bake (mental ray), which seems to work, but when I run it my textures disappear. I just see a mesh with vert colors on it. :poly122: (This is for real-time, not render.)
How do I get the textures to show up again?
Thanks in advance :thumbup:
adamajah