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Maya: Why is BatchBake occlusion killing my textures?

adamajah
polycounter lvl 12
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adamajah polycounter lvl 12
Maya Question:

I'm trying to bake ambient occlusion into my mesh as vertex colors, using Color-> Batch Bake (mental ray), which seems to work, but when I run it my textures disappear. I just see a mesh with vert colors on it. :poly122: (This is for real-time, not render.)

How do I get the textures to show up again?

Thanks in advance :thumbup:
adamajah
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