Hi everyone,
I've just joined this site and was hoping to get some help! I've been working on a mid-poly generic man and would like some feeback and advice. This is my first go at modelling a realistic character and I fear it may be anatomically incorrect right now but can't figure out what it is?
Low quality screen-grabs, since at the moment it's mostly anatomy advice I need. And uh, he has no hands yet! They will arrive soon though. At the moment he weighs in at about 2000 triangles.
Thanks a lot! This site is awesome and I'm a little shy about being here amongst so many competent artists. I hope someone has some time to help out a beginner
Replies
But we can't see any of it yet..
And a close up of the head. Thanks again for the advice!
It looks like you know what you're doing, you just need to refine your topology and eliminate a lot (if not all) of those tris.
Also, your elbow area could use another loop to help make bending easier.
Another option you could do is to look at pictures of facial anatomy. Or any anatomy for that matter. It may seem weird, but if you can make your edgeflow follow major muscles and bones in some cases, the better your model will look and the better it will deform. Anatomy is important!
Good Luck!
If you put a model of a skeleton under your model you will see the back of the skull shoot through the head of the one you have made.
In the beginning it is really helpful yo use reference planes.
Also something that might help is sculpting in one of the apps that is available. Make alot of studies you can always draw your polys over a good base
Cheers
I'll keep studying! Thanks again guys
http://www.3dtotal.com//ffa/tutorials/max/joanofarc/joanmenu.php
One of the great tutorials. Always worth having a go if you're a beginner, and still not sure of the processes of creating the correct edge loops and topology.
Welcome to PC.
Thanks again, everybody for being so encouraging.
I've still kept the body quite low detail, I'm going for Raiden in MGS2 level of detail. Not sure if the way I joined things up around the neck was the best way to do it or not. I think it was a bad idea to use a drawing instead of a photo for reference...but at least I learned a lesson! Crits and advice most welcome.