Hi Everyone, I hope some of you find some use for this free resource.
In this demonstration Sergey Poltavskiy takes you through modeling a car rim inside 3ds Max. Everything from modeling the spokes, using symmetry , and keeping the mesh clean for turbosmooth are covered.
Modeling a Car Rim in 3ds Max
Thanks,
- Riki
Replies
Looks good.
As for the free, its free to watch without any restrictions, you don't even have to register on the site (which is rare). But yeah, if you want to download it, get to project files, or support eat3d, it will cost only $4