Okay, I HAVE been baking AO maps in the scanline renderer - add in a skylight set to pure white, turn on Light Tracer, and bake a "Complete" map, with the under figure set to a white, 2-sided default material.
When using the MR AO bake technique is it faster? More detailed (the scanline version only has the most extreme grooves and shadows) ? Otherwise better?
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sometimes i crank up the samples, but usually i render out the double size, and size it down.
works fine.
The end result I get is that the MR bake tends to be more detailed, while the Scanline bake tends to have a stronger result (except on areas where two objects are practically touching, they're black on both).
Time wise, it's about the same, depending on the number of samples you use for MR. 128 seems to equal a "normal" Scanline bake.