Home Contests & Challenges Archives Game Art Workshops

Workshop #3 - danshewan

polycounter lvl 8
Offline / Send Message
danshewan polycounter lvl 8
A late start, but since I'm determined to improve, better late than never.

Even though I'm not a TF2 player, I'm going for the Axtinguisher from Team Fortress 2. I've decided to base my model around this concept art, as I don't really like the rear of the axe-head of the in-game model:

2561101158_0bc0e348ec.jpg?v=0


About an hour into the project:

axtinguisher01.jpg


Obviously it's early days, but I'm not too happy with the topology of the front part of the axe head - I'll have to work on how the blade gradually slims down from the main body towards the defined blade area.

bladethin01.jpg

Also not sure about the base of the handle - all I did was inset the polygon at the base of the cylinder, and began pulling verts down to give me those sharp, jagged edges, but that's left me with an ngon I'll have to tidy up.


handledamage.jpg

Crits welcome - I seriously need to improve, so be brutal.

Replies

Sign In or Register to comment.