Hello I was wondering if anyone could suggest me a very good tutorial to :
model a human figure , male or female , rig it and eventually also skin it ....
payed tutorial or free tutorial ..... please not the "famouse" Juan d'arch tutorial lol .... everywhere I look on google there is this one .... wanted to look for something more solid and less cartoonish , of course for 3dsmax and eventually zbrush add on ...
thanks for any answer ...
btw I already googled a lot if some may wonder about it
Replies
http://www.thegnomonworkshop.com/store/product/361/Digital-Sculpting%3A-The-Human-Anatomy
Actually I wanted to create my "base" model human to in future use to modify alter , improve and play with for other projects ...
The techniques used in maya are quite the same, if you know how to use max you can do the same with Max, no real difference in my opinion
As for rigging and character setup, its entirely different subject and pretty much software-specific.