Thanks a lot for all comments and suggestions !!
Did several tweaks here and there, touched foreground, logo etc.
I have finished
I know some stuff could be done other way or better, but I should have though of them form the beginning :P I need to stop at certain point I think.
Gotta do other stuff now, so I wanted to finish it. But keeping in mind what i have learned from your ppl suggestions
As always, polycount rules for hints and critiques, word!
Thanks again!!
Awesome work man, however I have to agree with slipsius. The boot to the left is way to "simple" to fit into this epic scene Maybe its because it is so low poly?
Congrats there on finally finishing!=) Your entry is one of the most impressive ones I've seen so far so........please take pride in knowing that=) it's good.
thanks for C&Cs
I actually tweaked the boot a bit (really a bit :P ).
That wasn't my main object anyways, plus i wanted it to be "regular low-poly" since it is an instanced simple prop
Anyways, here r my final revised submission sheets:
*Edit: sry, some images r a bit blurry due to compression since they r sized down copies of already compressed submission images*
Replies
Did several tweaks here and there, touched foreground, logo etc.
I have finished
I know some stuff could be done other way or better, but I should have though of them form the beginning :P I need to stop at certain point I think.
Gotta do other stuff now, so I wanted to finish it. But keeping in mind what i have learned from your ppl suggestions
As always, polycount rules for hints and critiques, word!
Thanks again!!
I love the composition and lighting and the whole atmosphere is amazing - I can just imagine making my way along this valley in a game.
I agree with tthe others saying that the boot nearest the camera doesn't fit with the scene but it is your choice in the end.
I actually tweaked the boot a bit (really a bit :P ).
That wasn't my main object anyways, plus i wanted it to be "regular low-poly" since it is an instanced simple prop
Anyways, here r my final revised submission sheets:
*Edit: sry, some images r a bit blurry due to compression since they r sized down copies of already compressed submission images*
guess all of us p/c contenders where a bit introverted this year
killer stuff !!!
3dskillet, yep u r right i guess, me also i did not watch others' works too much :P
Now just going through "view entries" on challenge's page instead.