my first idea was to make a kind of interior that is being flooded, with an exit door at one end, then I thought I'd rather make a flooded mine containing an alien relic (
http://orbart.free.fr/Gallery/Images/.jpg). In the end I changed my mind and decided to do something more fun : a destryoed subway station, with some kind of Final Evil Boss Monster entrance on one side.
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I also started making the subway floor (tested with PC colors) learning ut at the same time ~
High poly made in zbrush
i made the modular rails today, i'll try to texture it tonight
here is an update of my concept (quick paintover of my ut scene)
and the wall tiles in ut (flat lighting cuz i'm fighting so hard to resolve noob problems lol :P)
pillars and stuff are just a quick 3d blocking
what he said.
looks absolutely gorgeous. great attention to details
new model:
what i miss on the new pillar there is that everything is clean except for the huge crack/hole. the floor has that tiny detail that brings it out.
but i highly doubt this is final sculpt, so...minor nitpicking ^^