here is our mockup, we will paint the concept over it
what you're seeing is a big fracture in the middle of a city, with a underground metro line cut in the middle with the trains falling and some buildings being split
Here's a first quick pass I did yesterday on it, Now that Holi joined us he'll surely make something better (I'm not good at all at painting) starting from that point !
What we thought of was that giant fracture causing an earthquake in the city, and some green rays of light coming from it, the cause is not clear in our minds at the moment, but it's gonna be unearthly anyway !
The scene happens 5 minutes or so after the earthquake, smoke and falling sky scrapers exploding in the background.
We also thought of a path formed by debris going into the fracture and lost in the darkness, more to be done on this...
Update on the freeway, I modelled it at an equal level of detail and will surely optimize it more when we know exactly what direction we'll see it ingame. It's smooth and clean at the moment but expect it to look smashed and demolished soon:
All UVs are done, but what you see as texture is actually the AO bake.
Crits are welcome
Dabeast: Thanks crazyfingers: Thanks, I modelled more of that freeway than what's gonna be shown on beauty shots but it might become useful later if when constructing scene in UT there's a good area around it to take a shot.
Nearly finished all my demolished building set modular pieces. Still got the floor asset to do, as well as a pillar. Also some rubble debris to create from concrete blocks and broken bricks to come later this week I hope.
I have made progress on the canyon too but it's not worth a shot yet imo.
Replies
what you're seeing is a big fracture in the middle of a city, with a underground metro line cut in the middle with the trains falling and some buildings being split
What we thought of was that giant fracture causing an earthquake in the city, and some green rays of light coming from it, the cause is not clear in our minds at the moment, but it's gonna be unearthly anyway !
The scene happens 5 minutes or so after the earthquake, smoke and falling sky scrapers exploding in the background.
We also thought of a path formed by debris going into the fracture and lost in the darkness, more to be done on this...
DaBeast: thx, u belgifag!
Snowfly: I love your work!
So, here is a painting focused on the general mood:
Called by their mothership, Alien Eggs comming from the center of the earth create devastating landslides...
Also, I do a logo for our team:
!!!
All UVs are done, but what you see as texture is actually the AO bake.
Crits are welcome
Good luck fittin' as much of this into your concept shot as you can! Of course you've always got your second shot to show this stuff off with too.
some alchemy work to warming myself up:
Then I worked on paintings. I had hard times on this becose I usually do not do industrial designs.
I'm not completely satisfied, so, more to come ...
crazyfingers: Thanks, I modelled more of that freeway than what's gonna be shown on beauty shots but it might become useful later if when constructing scene in UT there's a good area around it to take a shot.
Holi should finish the metro tunnel soon, and Jost is working on the train HP when he can. Kisses from belgium :X
Nearly finished all my demolished building set modular pieces. Still got the floor asset to do, as well as a pillar. Also some rubble debris to create from concrete blocks and broken bricks to come later this week I hope.
I have made progress on the canyon too but it's not worth a shot yet imo.
Cheers
Edited because it was a double post... sorry.