I'm thinking what could be useful, I reckon that you want to know about architecture in relation to 3d art? Like something to apply to that.
Books are an important part of architecture tho.
I'm a little hesitant to post stuff with such a broad request but here goes:
Bjarke Ingels group, great architects to learn from, their diagrams are so simple, their ideas great. http://www.big.dk/
Also this is a great book relating architecture, urbanism and games. Maybe you can find it online, otherwise it's a great buy. http://www.spacetimeplay.org/
This one isn't so much about fundamentals, but it's a great source of inspiration, and has some pretty interesting essays as well. http://bldgblog.blogspot.com/
Sounds sarcastic, but books are far better than web content in my opinion. Plus the images you find in books can be scanned at home, giving you far better (higher resolution) reference images than what can be found on the web.
Don't get me wrong, I use google as much as the next guy, but I'm fully aware that if I want to do some proper research, I'd go to my local library.
I usually end up getting a new architecture book every time I go to the book store.
My favorite is "A Visual Dictionary of Architecture" Its on Amazon right now for 30 bucks.
Has great visual referances for pretty much anything you can think of architecture related.
ANy "Visual Dictionary" however is usually a great ref. Plus as Mimp said you can scan the pictures and use them for referances during modeling.
It's huge and has some nice write ups on each featured project detailing design ideas and construction processes. It also has blueprints on most of the buildings.
As someone who works in Arch-Viz currently, I would say the best thing you can learn is how buildings are designed and constructed from the Architects point of view. It will give you a good grounding for creating your 3D because you can apply real world ideas when building your models, and you'll get a better understanding of the elements involved in construction.
i was at the central seattle library and they didnt have squat about it...
thanks for the pointers, i just kinda got frustrated with google but ill put it together sometime soon to check some web resources, maybe ill pick up a couple books at amazon too, thanks....
im trying to get most of the buildings in seattle captured to jpeg
im comparing them to the ones in la, and even smaller cities....
if anyone wants a pack of some seattle buildings and stuff of all generations i will upload a pack to rapidshare....
Replies
Books are an important part of architecture tho.
I'm a little hesitant to post stuff with such a broad request but here goes:
Bjarke Ingels group, great architects to learn from, their diagrams are so simple, their ideas great.
http://www.big.dk/
competitions, all kind of news, events
http://www.bustler.net/
shameless plug:
http://www.hyperbodyblog.com/20091M/
Also this is a great book relating architecture, urbanism and games. Maybe you can find it online, otherwise it's a great buy.
http://www.spacetimeplay.org/
http://bldgblog.blogspot.com/
Sounds sarcastic, but books are far better than web content in my opinion. Plus the images you find in books can be scanned at home, giving you far better (higher resolution) reference images than what can be found on the web.
Don't get me wrong, I use google as much as the next guy, but I'm fully aware that if I want to do some proper research, I'd go to my local library.
My favorite is "A Visual Dictionary of Architecture" Its on Amazon right now for 30 bucks.
Has great visual referances for pretty much anything you can think of architecture related.
ANy "Visual Dictionary" however is usually a great ref. Plus as Mimp said you can scan the pictures and use them for referances during modeling.
[ame]http://www.amazon.com/Home-Directions-World-Architecture-Design/dp/1921209011/ref=sr_1_1?ie=UTF8&s=books&qid=1254496638&sr=8-1[/ame]
It's huge and has some nice write ups on each featured project detailing design ideas and construction processes. It also has blueprints on most of the buildings.
As someone who works in Arch-Viz currently, I would say the best thing you can learn is how buildings are designed and constructed from the Architects point of view. It will give you a good grounding for creating your 3D because you can apply real world ideas when building your models, and you'll get a better understanding of the elements involved in construction.
thanks for the pointers, i just kinda got frustrated with google but ill put it together sometime soon to check some web resources, maybe ill pick up a couple books at amazon too, thanks....
im trying to get most of the buildings in seattle captured to jpeg
im comparing them to the ones in la, and even smaller cities....
if anyone wants a pack of some seattle buildings and stuff of all generations i will upload a pack to rapidshare....