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JunkBot

polycounter lvl 14
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PLyczkowski polycounter lvl 14
dark1half.png

Hi there. I started this project to boost up my hard surface modeling skills. I modeled it entirely in Blender, I worked on it on and off for 3 months. Final result was rendered in 3ds max.

Bigger resolution:

dark1.th.png

A version rendered in Yafaray (renderer integratable with Blender):

white1k.th.png

Wireframe:

wire1.th.png

And some closeups:

closeup1.th.png

closeup2e.th.png

closeup3.th.png

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