I'm writing some level tools for 3ds max and would like to launch a .bat file once an export has been completed.
Any way to do this? The docs have lots of info about batch scripts (running max in silent mode from the command line) but I need to run a batch script from within max.
Thanks!
-Tyelr
Replies
ShellLaunch()
As if you double clicked on a file. Perfect. Sorry for the spam!