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3dsmaxInk and Paint Shadow Problem

I've been modeling in 3dsmax and for what I'm working on, I need to use the ink and paint material. I've placed an omni light in the scene with shadows ticked on and I've noticed the objects aren't casting shadows onto one another and only seem to be affected locally (the only shadows that exist on the objects are shadows cast onto the object by itself).

Is there any way to make objects using the ink and paint material to cast shadows on eachother or am i just doing something wrong or is it not a property of that material?

thanks ahead of time

Replies

  • Piflik
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    Piflik polycounter lvl 12
    Looks like you're doing something wrong ;). I just tried it and there were no problems at all with the shadows.

    Make sure you really have shadows activated, check your Lights' Include/Exclude Lists and your Objects' Properties.
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