Hey all,
I'm currently working on a simple, slightly fantastical human head and I was looking for some crits on my topology. There's still a fair amount to be done on the shaping/anatomy of the head, but feel free to make any suggestions there too. Mainly though, crits on my topology would be appreciated, so let's have 'em!
Thanks guys!
Replies
and this:
There are too many loops, and the big one connecting the sides of the mouth to the brow ridge should be redone entirely. You can, and should, reduce the polygon count by more than half and get a better result.
Cheers mate,
Just to clarify, when you say the loop from the side of the mouth over the brow needs fixing, do you mean that it shouldn't form that sort of "L", corner shape around the side of the jaw? I'm looking at that now and noticing it should probably have much more of a curve?
Anyway, thanks guys, and any more feedback of any kind would be great.
Jem
Thanks guys!
The nose also looks long in profile and the eyes are wider apart than they should be for their size.
You still have a lot of geometry there too. Did you use PeterK's refs- they are excellent and using them would resolve both topology and proportion issues. I've already saved them for my next head project! I would also recommend Drawing on the right Side of the Brain which features a very good breakdown of the proportional landmarking of the head.
Good luck with the changes
~P~