Home Technical Talk

What the deal with water?

I was looking at some real time shaders for water and was wondering if there was efficient shader that i could use in max. They had some really cool stuff even in beyond good and evil. Also beaches. A lot of shaders don't treat the water/land interface properly. Even Xenogears had waves and beaches, however due the nature of that game's water color style textures, i think they were able to pull off cool stuff.

Replies

Sign In or Register to comment.