Hi Guys,
I am working on an interior scene that is affected by exterior light that is passing through a crack in the cieling. Some of the shadows do not reflect on the wall mesh ( it is almost like a dome) despite how high the lightmap resolution is. And second most important is normal maps flatten completely inside.
Please help!
Replies
As you see right pipe isn't casting shadow and the pillow/mattress's Normal map isnt showing neither is the flags. (do not mind the white dots, no idea where they came from). Keep in mind this is ALL w.i.p.
Thanks-
but your normal maps... try multiplying by X,X,1 in the material
and be aware that they do flatten a little when lighting is baked anyway. They are never as nice when baked versus dynamic light source
Hey I have a quick question about your screen shot if you don't mind:). I noticed that you have some gray pixels that form a grid on your screen shot and I was wondering what that was.
Everything you see is baked, but if u look closer at the bed- it doesnt cast shadow in the lit area which isn't true in RL. So I check on 'bcast dynamic shadows' from the camera distance it works just fine, but if i move back enough it will offcourse start popping. I might have to make the flag dynamic so it casts shadow because baking it on the wall mesh isn't cutting it as you see.
Since I last posted I updated the scene it is coming along so who knows. If you got something to share, please do not hold back I am open to more suggestions it might open a missing link in my head.
Thanks!
You may have to tweak that value a bit but, I haven't had any problems with dynamic shadows culling when the camera gets too far away.
Hope that helps!
Hey thanks! I found and followed everything you have told me, but I can't really tell for certain objects, I know for sure the iron gate keeps popping in and out- especially at the distance that I am taking the shots from, simply doesn't show.
If I set the value to 0.009, does that tie in to a greater distance? Also I have had the editor from buying UT3 and I wasn't sure if there were any patches out there that I need to download to keep my editor updated.
Thanks a lot for your help!