My first post here on Polycount
We started with Zbrush in school a couple of weeks ago and its a really awesome tool! So here is a sculpt I've been working on. Really would appreciate some crits. :poly122:
Cool.. but i would rework the anatomy a little...
Tysons muscles are a little harder, more dense... His frame is also short and compact...Grab some large references off google.
The muscle definition is looking really good. The facial structure is also nice.
The anatomy seems a bit off in the arms and legs though. Are they a little small for his torso? They seem to taper off too quickly. What are you using for reference?
Snake: Yeah, I agree. I shoul probably move the hips down a tad.
Gilbree: Thanks alot. Maybe i need to pull out his upperarms and make them a bit longer.
Reference for the face I used some pictures of Mike. For the body some human anatomy pics that showed the muscular structure.
Here is a small update. Don't really now where I'm taking this. I'll give him some boots tomorrowfor sure.
Replies
Tysons muscles are a little harder, more dense... His frame is also short and compact...Grab some large references off google.
The anatomy seems a bit off in the arms and legs though. Are they a little small for his torso? They seem to taper off too quickly. What are you using for reference?
Gilbree: Thanks alot. Maybe i need to pull out his upperarms and make them a bit longer.
Reference for the face I used some pictures of Mike. For the body some human anatomy pics that showed the muscular structure.
Here is a small update. Don't really now where I'm taking this. I'll give him some boots tomorrowfor sure.