Hi!
We're starting pre-production on a game at my company and I'm gathering some reference for attractive character lighting solutions. I have to say Mario Galaxy's soft diffused look with that bounced rim light was very appealing and would suit our game well, but I am interested in any standout lighting that has been achieved for the Wii. Seeing as this is technical talk, feel free to elaborate on the approach used to achieve this look.
What Wii games sport the best character lighting in your opinion?
Thanks!
P.S. I'm not lazy. I'll be doing my own research for sure, just figured I'd draw on the vast combined experience of Polycount as well.
Replies
we do the same thing for our new game and think you can get great results. can't post anything yet. maybe in a few weeks.
i think spyborgs has some cool graphics for a wii game.