Anyone here with any know about working with real time shaders in XSI, I know it has OpenGL and DX9/DX10 and I've seen photos of MGS4 using view port shaders.
I did a little googling for you, and it looks like it has some sort of cgfx or direct fx node, which you could plug an fx shader in (see if any of the ones output on these forums for max or maya work?).
I bet you can dig something up on xsibase as well.
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I bet you can dig something up on xsibase as well.
[edit] I had a couple spare minutes, so I googled up this for you:
http://www.luma.co.za/labs/tutorials/softimage_fx/Softimage%20and%20fx%20Shaders.pdf