This is a project for a character modeling class. It's inspired by Stargate; I wondered what the Anubis guards would look like with full suits of armor instead of just heads. It's about 6200 tris right now, though I'm not done optimizing, so I'm aiming for 6000. I'm going to import it into Zbrush to add all of the details and texture.
I'd love some feedback on the concept and the model so far. And maybe some suggestions for texture too! Thanks!
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legs seam strange to me. like the lower portion is too long. It looks like he would fall backwards, like most of his weight is back, not directly over his feat. I would focus on the proportions here.
anyway looks promising gilbree goodluck!
Yeah Op's post looks promising!
: D
forget his legs wires , i'm talking about the shape .
Now this is going to be funny.
On your's the calve and the thigh are the same length which looks akward. Elongate the thigh further down so that the calve runs at an upward angle from the knee to the ankle.
The foot's long but the ball is resting too far forward and looks like he'd tip over. At a rested standing position the ball should be slghtly behind the knee if you were looking at it from a side angle.
keep it up
The legs are supposed to look not quite right, it's a bit creepy, and also very functional. There's a human inside it, so the calf area is human length so there is room for their legs and feet. It's not quite digitagrade, because it's still technically 'human'. It's like they're wearing extensions, like in Stargate, to make them look like animal-gods. Does it look wearable at all? Should I communicate the 'armor' part more clearly?
but awesome idea...